TA Bugfix Banzai mod by Switeck
my email:	Switeck@hotmail.com

I converted the ai-only units so they work without a sidedata.tdf file.

However, use EITHER:
AiBoost15_Switeck-fixed.ufo

OR:
Aiboost_Switeck-fixed.ufo

BUT NOT BOTH or TA may crash!

The ai WILL NOT NUKE or use smarter ai-only aircraft unless
Ai_Air.ufo
and
Swi_Nuke.ufo
are installed. (These 2 files came straight from my CounterStrike ai.)

Also, TA Bugfix's nuke silos and ai-only bombers could be used by the ai instead of the separate ones in the ai UFO files.
Reason why I didn't convert the ai profiles to do that is changing that over involves a few hundred hard-to-track-down changes.

I added 3 ai profiles:
Default Banzai ai v3-0 sorted.txt	(which is more or less identical to Default.txt)
Default BANZAI slight mod.txt		(which is Default.txt hard only setting beefed up a little)
Default Banzi ai v3-0 Switeck-IMPROVED.txt	(similar to above but slightly different limits)


I did NOT convert the maps to use the TA Bugfix map *.OTA files -- so start positions may be poor and the ai profile may be silly... but that's what M. Kenyon used, so if he made intelligent ai profile choices for each map it shouldn't matter.


BELOW THIS POINT IS THE ORIGINAL README:
(much of which is now inaccurate.)

				Banzai 3.0 OTA 

	Well, this is the AI you've all been waiting for (right?). It comes in a range of levels from relatively easy to extremely hard. You can download Ai boost files to adjust the level. So if this one's too easy or too hard, download a more suitable one from M.A.D. TA :-) 
   Banzai supports over 500 third party units, including all of those at MAD. 
     This AI will use mixed forces of air and land units, and will also make use of Big Berthas/Intimidators, Vulcans/Buzzsaws, nukes, and Krogoth.   
	I'm not going to tell you any more about this AI. I think I'll let you find out for yourself. I will warn you of one thing though: Watch your back - even when you think you're winning, don't get too overconfident! 

				Installation:

  This is really simple, but read carefully:

	1. Make sure you don't have any other AI's installed.
	2. Unzip the file to your TA directory.
	3. Continue playing.


		File Info:

		AI Units 		   = 14
		AI Profile size 	   = 87KB
		Number of Units supported ~= 810
		File Version		   = 3.0
		File Size Zipped	   = 693 KB


				FAQ/Problems

1. TA Crashes when I try to fire up a game. WTF??  A: You have more than 512 units in your
   TA direcotry. Delete some!

2. The AI commander just sits there and does nothing. What's wrong?  A: You have somehow managed not to install the AI correctly. Make sure you have folders named "AI"and "gamedata" in your TA directory. Also check the contents of these folders. The AI folder should be filled with text files averaging around 87Kb in size.  The Gamedata folder should contain files named "los.tdf", and "sidedata.tdf".   

    If you have a problem that is not listed here/you can't fix - send me an email with a description of the problem with as much info as you can find, and maybe I can help :-)

        M. Kenyon                  kenyon@gofree.indigo.ie